| Arbalestboy オトシボウヤー | |
|---|---|
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| Information | |
| Monster-type(s) | Normal-type |
| Element | Earth |
| Stats | |
| HP | 17 |
| Attack | 5 |
| Defense | 5 |
| Experience | 6 |
| Movement Speed | Normal Speed |
| Experience Decrease Level | 12 ~ 16 (1/5) |
| Water | No effect |
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| Arbalestboy オトシボウヤー | |
|---|---|
![]() | |
| Information | |
| Monster-type(s) | Normal-type |
| Element | Earth |
| Stats | |
| HP | 17 |
| Attack | 5 |
| Defense | 5 |
| Experience | 6 |
| Movement Speed | Normal Speed |
| Experience Decrease Level | 12 ~ 16 (1/5) |
| Water | No effect |
| Ballistaboy オオアナボウヤー | |
|---|---|
![]() | |
| Information | |
| Monster-type(s) | Normal-type |
| Element | Shadow |
| Stats | |
| HP | 21 |
| Attack | 7 |
| Defense | 6 |
| Experience | 11 |
| Movement Speed | Normal Speed |
| Experience Decrease Level | 15 ~ 19 (1/5) |
| Water | No effect |
The Arbalestboy (Japanese: オトシボウヤー) Monster Family in Mystery Dungeon: Shiren the Wanderer 3 - The Sleeping Princess and the Karakuri Mansion consists of:
Arbalestboy and Ballistaboy fire arrows from a distance. It's best to approach them by moving diagonally to limit the number of arrows they can hit Shiren, Asuka, or Sensei with. If possible, it's best to retreat to a corridor and allow them to approach.
The Pitfall Traps they create can be useful for making an escape in some Dungeons, such as Bufu Cave.