Shiren 3 Wii:Stat
Stats are a gameplay element in Mystery Dungeon: Shiren the Wanderer 3 - The Sleeping Princess and the Karakuri Mansion.
There are 4 primary stats in Shiren 3
- Fullness: Represented by a Riceball.
- Strength: Represented by a flexing arm.
- Weapon: Represented by a Weapon.
- Shield: Represented by a Shield.
Fullness
Fullness defaults to 100/100, but can be raised to a max of 200 while in a Dungeon, for the remainder of that Adventure. Passing Turns in a dungeon will reduce the player character's fullness.
Strength
Strength defaults to 8/8, and can be increased by consuming Items such as a Strength Herb. Strength may be lowered in various ways, such as by Monster attacks, which will cause the character's attacks to deal less damage.
Weapon
Weapon defaults to 0, and represents the player character's current offensive capabilities. When a players hover over a new weapon, the game will display the difference between the new weapon and the current one. Weapon works in conjunction with Strength, Weapon Runes, Monster Defense, and Monster-types to determine how much damage the character will deal when attacking.
Shield
Shield works much the same way as the weapon stat, albeit with Defense instead of offense.
See Also
| Adventure • Banks • Beginner Pitfalls • Blessing • Bosses and Special Enemies (List) • Cross-Mixing • Curse • Dragon Orb • Elemental Abilities • Fusion • Item Resonances • Item Transformations • Lottery Shop • Memories • Monsters (List) • Monster Houses • New Mechanics • Rescues • Runes (List) • Shops • Special Tiles (List) • Stats • Status Abnormalities (List) • Storage • Top Menu • Traps (List) |