Draft:Magic Castle DS:Curse
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Curses (Japanese: ???) are an Item-based gameplay element in Mystery Dungeon: Shiren the Wanderer DS2 - Magic Castle of the Desert. Items may be cursed by the Curse Girl Family or the Cursed Jar. If an item is cursed, it will have a skull icon next to it and the item name will be in red.
Cursed Item Effects
| Item Category | Effect |
|---|---|
| Armbands | It will retain its special abilities (good and bad), but it can't be unequipped. |
| Gitan | Always does 2 damage when thrown. |
| Herbs | They can't be eaten, if thrown, they will only do 2 damage to monsters. |
| Jars | Items can't be inserted or removed from them. The special properties of the Jar will not work while cursed. Example: Strengthening Jars will not increase the values of the items contained within. |
| Monster Meat | It can't be eaten. If thrown at monsters, they will always deal 2 damage. |
| Projectiles | They can't be used or unequipped. If the player picks up normal arrows of the same type, they will remove the curse status. |
| Riceballs | They can't be eaten. If thrown, they will always do 2 damage to monsters. |
| Scrolls | They can't be read. Sanctuary Scrolls won't work if placed on the ground. If thrown, they will always deal 2 damage to monsters. |
| Shields | They will retain their special abilities (good and bad), but they can't be unequipped. |
| Staves | They can't be swung. Staff of Stability won't work if placed in the inventory. If thrown at monsters, they will always do 2 damage. |
| Traps | Traps can't have the Cursed Status. |
| Weapons | They will retain their special abilities (good and bad), but they can't be unequipped. |
See Also
| Adventure Log • Blessings • Curses • Gitan • Monster Houses • Shiren • Status Abnormalities • Top Menu • The Winds of Kron • Traps • Unidentified Items |
