Shiren 1 DS:Jar of Hiding

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Jar's sprite. Jar
Jar of Hiding
やりすごしの壺

If you put yourself in this jar, you can hide from monsters. Or, throw it at a monster to trap it inside.

Information
Cost 1,200
Value 360
Type Insert (Special)
Cost + 120
Value + 36
This Jar of Hiding page is about the Nintendo DS release. For the Super Famicom release, see Shiren 1 SFC:Jar of Hiding.
For the lore page, see Shiren:Jar of Hiding.

The Jar of Hiding (Japanese: やりすごしの壺) is a jar in Nintendo DS Mystery Dungeon: Shiren the Wanderer. There are two ways to use a Jar of Hiding: Inserting and Throwing. In both cases, and despite coming with multiple 'slots', Jars of Hiding are in fact single-use items.

Insert

With a Jar of Hiding, "Insert" actually means "Insert Shiren into the Jar". Selecting Insert will cause Shiren to immediately disappear into the jar for a few turns. During this time, Shiren will be unable to act, but will be effectively invisible. Any Monsters nearby will "forget" about Shiren, and begin to patrol the level as they normally would if he wasn't there. When the "escape time" expires, the Jar will disappear, and Shiren will be returned to the dungeon floor, and can act normally. This will destroy the Jar.

Throw

Throwing a Jar of Hiding at a monster will "trap" that monster inside the Jar, in the space that it was standing. Once it has a monster inside it, the jar can no longer be picked up, and you cannot walk on the space. Attacking a Jar of Hiding that has a monster inside it will break the Jar and release the monster inside. Throwing a Jar of Hiding with a Pitcher's Armband equipped will trap ALL monsters the Jar comes in contact with.

Tips For Use

  • Be careful where you are moving if you turned on the option to attack by using the D-pad, as it is very easy to accidentally release the trapped monster.
  • The Pitcher's Armband trick above can be a very useful way to handle Monster Houses. Lure the horde into a nearby hallway, and let it fly! :)
  • Unidentified Jars of Hiding are exceptionally easy to ID: even selecting Insert will trigger the effect (and destroy the Jar, of course). From then on, all further Jars of Hiding will be identified for you.

Locations

Drop Type Road to the Hamlet Table Mountain Tainted Path Ceremonial Cave Ravine of the Dead Kitchen God Scroll Cave Final Puzzle
Floor 8 - 29 All 10 - 12 All All All All
Shop All All All All
Jar of Change All All All All All
Walrus Drop All All All All All
Rescue Reward 1 - 99
Town Shops Bamboo Village Mountaintop Town Underground Stream Village Fay's Puzzle Reward Cell Armor Family Drop Egg Thing Family Drop Rice Changer Family Drop Trap Recycling
# of Traps
- N/A

See Also

References

  • [1] Gabikun's item FAQ.